Seeking logistical advice (for a Timebound scene)

Hey, Internet, I need some logistical assistance with this scene. Got a minute?

The best access to the place you need to sneak 9 people into is a 75-foot suspension bridge over a gorge, patrolled by two guards, with a third sitting on an alarm system at the far end. Your orders are to “kill the guards as quietly as possible and get inside.” Of your 9-member team, 4 are the specialists who need to get inside, and therefore should preferably not be involved in a fight. The other 5 are cover.

(These constraints are historical and I did not make them up – not even the gorge – FWIW.)

A) What are some strategies / tactics the 9-person team might employ to get this done?

B) What are some best practices the guards should be employing to minimize the chances of people like this 9-person team succeeding in getting past them, in this way or in any other way?

It’s nighttime; the visibility can be as good or bad as desired. It’s winter in an exceedingly cold climate, and the guards are wearing hoods optimized for warmth that somewhat compromise their field of vision. Basic “throw a rock to distract the guards” tactics don’t fit the feel of the scene, since everyone involved is a professional soldier.

Timekeeper is now available for purchase!

See the Stillpoint website for more details!

Coming soon…

On June 18th – the 202nd anniversary of Waterloo – the story continues.


Timekeeper Cover Art!

Click through to the Stillpoint site to see the art and an awesome video presenting it!

In Memory of Elizabeth Barton, March 10 1798 – April 20 1534

Last week, I was speaking at the East Coast Game Conference, my mind full of live action and augmented reality game design, and so I missed the chance to post on April 20, in honor of one of Henry VIII’s lesser-known victims: Elizabeth Barton, the Holy Maid of Kent.

Yeah. Elizabeth Barton. Of Kent.

She claimed to be born in 1506, but little is known of her early life. Her fame began in her nineteenth year, when, working as a servant in Thomas Cobb’s household, she fell seriously ill on Easter Sunday of 1525, and began to speak in rhyming prophecies. An inquiry was held, presided over by Archbishop William Warham, and the inquisitors determined her trances and visions to be genuine, and her theology to be sound. Elizabeth became a Benedictine nun at St. Sepulcre’s in Canterbury, and thereafter Sister Elizabeth rubbed shoulders with some of the most influential men of the day, including Thomas Wosley, Thomas More, and Thomas Cramner, the latter of who said she spoke “of many high and godly things, telling also wondrously, by the power of the Holy Ghost as it was thought, things done and said in other places, whereas neither she was herself, nor yet heard no report thereof.”

I wonder how Elizabeth Barton could have possibly known what was being said and done in other places, or what would come true in future days.

At first Sister Elizabeth confined her prophetic warnings to “rebukes of sin and vice” and to criticism of the growing Lutheran movement. But when Henry declared his intention to have his marriage to Katherine of Aragon annulled in order to marry Anne Boleyn, Sister Elizabeth waded into political matters. She spoke openly against the King’s proposed annulment, gathered around her a group of important supporters, and went so far as to “force herself into the King’s presence” and warn him to his face that if he divorced Katherine and married Anne, he would no longer be king of the realm, would reign a mere seven months after his second marriage, and would die a villain’s death.

(The seven months thing didn’t come true, obviously. Elizabeth must have been from an alternate timeline.)

Unsurprisingly, her prophetic career ended badly. She and her supporters were arrested on charges of treason, Elizabeth confessed to being “a poor wench without learning” who had invented all her visions, and she and all her supporters except Thomas More were sentenced to death. Elizabeth Barton’s head was struck off, parboiled, and impaled upon a pole of London Bridge–the only woman in British history accorded such an honor.

So let’s review–a “prophetess” whose career started at the age of nineteen, who grew powerful enough to speak on equal terms with the King’s foremost advisors, who was brave and outspoken enough to threaten the King to his face, and who died the death of a traitor, a heroine, or a saint, depending on your point of view. And who was named Elizabeth Barton. Of Kent. Sound like anyone we know?

As to whether this part of her story will be teased in Timekeeper, or fully explored in Timebound…well, like many other things, that would be telling. You’ll just have to wait for June to find out.

Reposing woman with three men, only one of whom is looking at her.

image from Volume 3 of David Hume’s History of England


Want to be quoted in an ECGC talk?

I am in search of BRIEF positive quotes about LARPing. Ideally, the emotional impact, but I’ll take what I can get.

I’m not kidding when I say brief; it needs to look good on a slide.

For example, “I got choked up telling the story afterward.”

Or, “There were times during the game when it was very difficult to tell if I was myself or I was my character” (a quote from Rachael Eyre re Crooked House’s magnificent God Rest Ye Merry.)

“it was a thousand times cooler to see it in real life than it had ever been to see it in my head” – me, re Iron & Lace


Obviously, if you wanted to make it about one of my games, that would be awesome, but by no means necessary. Why do you love LARPing? Tell me in a comment, and give me a name or handle by which to credit you, and odds are good you’ll show up on an ECGC slide. Thank you!